Skip to content

Play Sound Node

UI/Audio

Play audio on the invoking frontend and continue when playback finishes, including when the Event runs remotely

ui_play_soundstdLong running
Inputs5
Outputs4
Security exposureUnrated
Packagestd

Ratings

Scores range from 0 to 10. Higher values mean more impact, exposure, or operational weight.

No score metadata has been set for this node yet.

Input Pins

5

▶

Execution
exec_in

Play the sound

Audio URL

String
audio_url

Audio or signed download URL. Supply either Audio URL or Audio Path

Audio Path

Struct
audio_path

FlowPath from Text to Speech, Capture Camera Audio, or file nodes. Supply either Audio Path or Audio URL

FlowPathFlowPath3 fields
pathstringrequired
store_refstringrequired
cache_store_refstring | null

Volume

Float
volume

Playback volume from 0 to 1, subject to device volume controls

Default 1
Range 0 to 1Step 0.05

Timeout

Integer
timeout_seconds

Maximum seconds for the frontend to load, obtain a Play tap if required, and finish audio. Playback stops on timeout

Default 300
Range 1 to 600Step 1

Output Pins

4

▶

Execution
exec_out

Playback finished

Error

Execution
exec_error

Playback failed, was cancelled, or timed out

Duration

Float
duration_seconds

Duration of the completed sound in seconds

Error

Generic
error

Structured error code and message

Node Info

Internal name
ui_play_sound
Category
UI/Audio